Difference between revisions of "Developers/Re-generating the environment"
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(Added note about deleting web/js/compiled/ directory when prod env exists.) |
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− | + | Re-generating the environment ensures that all caches and generated files are up to date. | |
+ | This is especially important after changes you apply to your <code>parameters.php</code> since Symfony2 caches the parameters file in the production environment. | ||
+ | |||
+ | The easiest method is to re-run setup; simply click '''next''' on all questions. | ||
+ | |||
+ | = Introduction = | ||
* [https://github.com/nfq-alpha/sprite-generator NFQ-Alpha Sprite Generator] creates a [https://en.wikipedia.org/wiki/Sprite_(computer_graphics)#Sprites_by_CSS CSS sprite sheet] from individual icons | * [https://github.com/nfq-alpha/sprite-generator NFQ-Alpha Sprite Generator] creates a [https://en.wikipedia.org/wiki/Sprite_(computer_graphics)#Sprites_by_CSS CSS sprite sheet] from individual icons | ||
** If you add sprite sheets, you must run '''php app/console nfq:sprite:generate'''. This must be done prior '''assetic:dump'''. | ** If you add sprite sheets, you must run '''php app/console nfq:sprite:generate'''. This must be done prior '''assetic:dump'''. | ||
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** If you change JavaScript source, you must run '''php app/console assetic:dump''' to minify the JS files. Note that this should '''not''' be required if you are using the [[Developers/Getting_Started#dev_Environment|dev environment]]. | ** If you change JavaScript source, you must run '''php app/console assetic:dump''' to minify the JS files. Note that this should '''not''' be required if you are using the [[Developers/Getting_Started#dev_Environment|dev environment]]. | ||
+ | {{note|The above commands must be ran as the user which your webserver runs as, or you have to chown the files to the correct user}} | ||
+ | |||
+ | {{note|If an existing production environment exists, the '''web/js/compiled/''' directory may need to be deleted prior for all changes to take effect.}} | ||
+ | |||
+ | = Re-generate the environment = | ||
In order to make re-generating the environment easier and consistent, you can use [https://www.phing.info/ phing]. PartKeepr provides a '''build.xml''' file. To re-generate the environment, call: | In order to make re-generating the environment easier and consistent, you can use [https://www.phing.info/ phing]. PartKeepr provides a '''build.xml''' file. To re-generate the environment, call: | ||
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The default environment is '''prod''' if you skip '''-Denv'''. | The default environment is '''prod''' if you skip '''-Denv'''. | ||
+ | |||
+ | If you are running PartKeepr from an official archive release, you can simply use: | ||
+ | |||
+ | <pre> | ||
+ | phing regenerate-environment | ||
+ | </pre> |
Latest revision as of 04:10, 14 May 2022
Re-generating the environment ensures that all caches and generated files are up to date.
This is especially important after changes you apply to your parameters.php
since Symfony2 caches the parameters file in the production environment.
The easiest method is to re-run setup; simply click next on all questions.
Introduction
- NFQ-Alpha Sprite Generator creates a CSS sprite sheet from individual icons
- If you add sprite sheets, you must run php app/console nfq:sprite:generate. This must be done prior assetic:dump.
- Doctrine Reflection Bundle generates ExtJS Models from Doctrine Entities
- If you change the Doctrine entities, you must run php app/console generate:extjs:entities to re-generate the ExtJS Models.
- Assetic combines and minifies the source JavaScript
- If you change JavaScript source, you must run php app/console assetic:dump to minify the JS files. Note that this should not be required if you are using the dev environment.
The above commands must be ran as the user which your webserver runs as, or you have to chown the files to the correct user
If an existing production environment exists, the web/js/compiled/ directory may need to be deleted prior for all changes to take effect.
Re-generate the environment
In order to make re-generating the environment easier and consistent, you can use phing. PartKeepr provides a build.xml file. To re-generate the environment, call:
phing -Denv=yourenvironment regenerate-environment
The default environment is prod if you skip -Denv.
If you are running PartKeepr from an official archive release, you can simply use:
phing regenerate-environment